![]() This post is for those here that may be interested but are confused and do not understand the development cycle for CoE. Take this information into account when appraising the general time range these dates represent as being far-fetched. I've watched this game for awhile and its rate of development has been consistent and rapid. It does not take 50+ million dollars and a 50+ man team to make an MMO anymore. ![]() Also, technology allowing the streamlined creation of games has also come an extremely long way just in the last 5 years. This is a common misconception which I believe is leading to a lot of the comments below. Anyone who has ever done any amount of programming will know that a game engine, especially a dynamic story creating one, for a game like this is literally the most time-consuming part of development. ![]() To be accurate 10 years prior to 2015 (12 years ago). This is not the case, the underlying engine for this game is something that has been in development for quite some time. Also based on input below there are a lot of people that believe that this game started its development at Kickstarter, which is a common misconception. These dates are not written stone, will be adjusted in the future, and at the end of the day, we'll just have to see what happens. It is a development cycle for a game and that always has a lot of variables. The dates here reflect an estimation of when the work on these particular phases will be happening. Rather than provide ship-dates or deadlines, we're providing a development schedule so you can see when we'll be working on stuff. This was quoted by Caspian as a clarification. Now that we’re all caught up, we can now focus our attentions on that other lawsuit that’s currently making huge waves in the gaming community.While the title here says that alpha 1 is coming at the beginning of next year this is due to a misunderstanding on my part and for that, I apologize. They also revealed plans to offer NFT land trades to allow players to sell their land claims to other players using cryptocurrency. ![]() The NDA was later amended to remove any ambiguity and assuage concerns that it might affect the ongoing lawsuit.Īlong with the amended NDA, Soulbound Studios also published a dev blog announcing that they’ve locked down the game’s subreddit due to toxicity and alleged death threats. While NDAs are pretty much standard during early testing, this particular one reportedly included a clause that suspiciously sounded like the were effectively signing away their rights to engage in class-action lawsuits against the studio. The legal drama escalated last month when Soulbound Studios kicked off testing for Kingdoms of Elyria that required participants to sign an NDA. To add insult to injury, Walsh would later announce a new spinoff game called Kingdoms of Elyria which would be developed alongside the original unreleased game. He also maintained that he was under no obligation to deliver the game until it was ready. Soulbound Studios CEO Jeromy Walsh later issued a statement that the game had merely been delayed and that he and a small group of volunteers were still actively working on the game. ![]() The class action suit was filed by Chronicles of Elyria backers back in February to recover damages for alleged breach of contract, unfair competition, and violation of the Consumers Legal Remedies Act following reports that the studio had ceased development of the promised game and fired all of its staff in July 2020. Meanwhile, the now separate lawsuit against Soulbound Studios, whose headquarters is in Bellevue, Washington, has been transferred to the Western District Court of Washington who will be handling the case going forward. The class-action suit against Chronicles of Elyria developer Soulbound Studios and third-party payment processing company Xsolla has been split into two lawsuits after the presiding judge approved Xsolla’s motion for non-class arbitration in California under the company’s original terms of service. ![]()
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